Work continues apace with the DMG Tables project. I bullied my way through spying (page 18-19) and the Lycanthrope as PC Random Changes by Moon Phase (page 23) and I am now stopping to take a pause, and try to get everything up for other people to poke at.
The next item on the list is the Gems, Jewels and Other Objects Value table. This one could be tricky. A lot of going up and down in value is possible, also requires a lot of input on the user end. but I'll be tackling that some other night. Right now, I'm just happy with what I've accomplished to this point.